示例#1
0
 /// <summary>
 /// Returns the direction that the character is looking.
 /// </summary>
 /// <param name="characterLookDirection">Is the character look direction being retrieved?</param>
 /// <returns>The direction that the character is looking.</returns>
 public Vector3 LookDirection(bool characterLookDirection)
 {
     if (m_Transitioner != null && m_Transitioner.IsTransitioning)
     {
         return(m_Transitioner.LookDirection(characterLookDirection));
     }
     return(m_ViewType.LookDirection(characterLookDirection));
 }