public override void StopReaction(object o, EventArgs e) { if (controllerModel != null) { VRTK_ObjectAppearance.SetRendererVisible(controllerModel); } controllerModel = null; }
/// <summary> /// 显示控制器 /// </summary> public void ControllerVisible() { VRTK_ObjectAppearance.SetRendererVisible(VRTK_DeviceFinder.GetModelAliasController(gameObject)); }