public override void OnBuyBtnPressed() { inventory.OnItemBought(_recreationAreaData.guid, AttractionType.RECREATION_AREA, 1); inventory.SpendCurrency(_recreationAreaData.initialCost); amountText.text = inventory.productDataList.Find(x => x.guid == _recreationAreaData.guid).count.ToString(); }
public override void OnBuyBtnPressed() { inventory.OnItemBought(_foodAndBeverageData.guid, AttractionType.FOOD_AND_BEVERAGE, 1); inventory.SpendCurrency(_foodAndBeverageData.initialCost); amountText.text = inventory.productDataList.Find(x => x.guid == _foodAndBeverageData.guid).count.ToString(); }
public void Init() { userInventory = GameManager.Instance.GetUserInventory(); foreach (AttractionType type in Enum.GetValues(typeof(AttractionType))) { List <UserProductData> attractionsList = userInventory.GetAllAttractionsOfType(type); AttractionsDataAsset attractionsDataAsset = GameManager.Instance.GetAttractionsData(); BasicAtractionData nextRide = null; TabItemState tabState = TabItemState.IDLE; if (type == AttractionType.RIDE) { tabState = TabItemState.HIGHLIGHT; } if (attractionsList.Count == 0) { tabState = TabItemState.LOCKED; //IFATUtodo - this will probably be changed } List <UserProductData> rideUserItems = attractionsList.FindAll(a => a.type == type); if (rideUserItems != null && rideUserItems.Count > 0) // daca ai cel putin un element { Guid nextElementGuid; if (rideUserItems.Count > 0) { nextElementGuid = rideUserItems[rideUserItems.Count - 1].guid; } switch (type) { case AttractionType.RIDE: { List <RideData> assetData = attractionsDataAsset.GetCurrentEventAssets().rideData; int lastElementIndex = 0; if (rideUserItems.Count > 0) { lastElementIndex = assetData.FindIndex(a => a.guid == nextElementGuid); if (assetData.Count > lastElementIndex + 1) { nextRide = assetData[lastElementIndex + 1]; } } else { nextRide = assetData[0]; } } break; case AttractionType.FOOD_AND_BEVERAGE: { List <FoodAndBeverageData> assetData = attractionsDataAsset.GetCurrentEventAssets().foodAndBeverageData; int lastElementIndex = 0; if (rideUserItems.Count > 0) { lastElementIndex = assetData.FindIndex(a => a.guid == nextElementGuid); if (assetData.Count > lastElementIndex + 1) { nextRide = assetData[lastElementIndex + 1]; } } else { nextRide = assetData[0]; } } break; case AttractionType.RECREATION_AREA: { List <RecreationAreaData> assetData = attractionsDataAsset.GetCurrentEventAssets().recreationAreaData; int lastElementIndex = 0; if (rideUserItems.Count > 0) { lastElementIndex = assetData.FindIndex(a => a.guid == nextElementGuid); if (assetData.Count > lastElementIndex + 1) { nextRide = assetData[lastElementIndex + 1]; } } else { nextRide = assetData[0]; } } break; default: break; } if (nextRide != null) { userInventory.OnItemBought(nextRide.guid, type, 0); attractionsList.Add(new UserProductData { count = 0, guid = nextRide.guid, guidString = nextRide.guid.ToString(), level = 0, type = type }); } } if (tabState == TabItemState.LOCKED && nextRide != null) { bool checkNextRideUnlockConditions = UnlockManager.Instance.CheckUnlockConditions(nextRide.unlockConditionList); if (checkNextRideUnlockConditions) { tabState = TabItemState.UNLOCKED; } } AttractionItem newItem = new AttractionItem(); newItem.Init(type, tabState, attractionData, tabParent, listParent, attractionsTabObj, attractionsListObj, attractionsList); // newItem.onClick += OnTabCliked; attractionItemList.Add(newItem); } }