private void unregister() { lock (lck) { numberOfInstances--; if (numberOfInstances <= 0x00) { Unloader.DeleteBuffer(ref dataBuff); } } }
private void unregister() { lock (lck) { numberOfInstances--; if (numberOfInstances <= 0x00) { Unloader.DeleteBuffer(ref xntBuff); Unloader.DeleteTexture(texBuff); } } }