示例#1
0
        public static void CopyFile(string sourcePath, string targetPath)
        {
            if (File.Exists(sourcePath) == false)
            {
                return;
            }
            var directoryName = Path.GetDirectoryName(targetPath);

            CreateFolderIfNotExist(directoryName);
            if (IsFileAreEqual(sourcePath, targetPath) == false)
            {
                File.Copy(sourcePath, targetPath, false);
                UnityFileUtility.RefreshAsset();
            }
        }