static public int IsDestroyed(IntPtr l) { try { UnityEngine.UI.ICanvasElement self = (UnityEngine.UI.ICanvasElement)checkSelf(l); var ret = self.IsDestroyed(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static StackObject *IsDestroyed_4(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.ICanvasElement instance_of_this_method = (UnityEngine.UI.ICanvasElement) typeof(UnityEngine.UI.ICanvasElement).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsDestroyed(); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return(__ret + 1); }
static int _m_IsDestroyed(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.ICanvasElement __cl_gen_to_be_invoked = (UnityEngine.UI.ICanvasElement)translator.FastGetCSObj(L, 1); try { { bool __cl_gen_ret = __cl_gen_to_be_invoked.IsDestroyed( ); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }