public static void TargetWater(Unit unit) { Vector3 closestWaterPoint = UnitQueries.ClosestWater(unit); unit.GetComponent<Target>().Change(closestWaterPoint); }
public static bool SeesWater(Unit unit) { Vector3 closestWaterSource = UnitQueries.ClosestWater(unit); return(closestWaterSource != Vector3.zero); }