void Start() { UM_iBuildInfo buildInfo = UM_Build.Info; Debug.Log("buildInfo.Identifier: " + buildInfo.Identifier); Debug.Log("buildInfo.Version: " + buildInfo.Version); }
private void Start() { PrintBuildInfo(); PrintLocaleInfo(); UM_iBuildInfo buildInfo = UM_Build.Info; Debug.Log("buildInfo.Identifier: " + buildInfo.Identifier); Debug.Log("buildInfo.Version: " + buildInfo.Version); }