private void Awake() { m_TooltipMaker = GetComponent <UITooltipMaker>(); m_EditModeTooltipText = m_TooltipMaker.m_Text; GlobalData.PlayModeToggled += OnPlayModeToggled; }
private void Awake() { m_TooltipMaker = GetComponent <UITooltipMaker>(); m_GhostModeDisabledTooltipText = m_TooltipMaker.m_Text; GlobalData.GhostModeEnabled += OnGhostModeEnabled; GlobalData.GhostModeDisabled += OnGhostModeDisabled; }
private void Awake() { m_TooltipMaker = GetComponent <UITooltipMaker>(); m_ColorblindModeDisabledTooltipText = m_TooltipMaker.m_Text; GlobalData.ColorblindModeEnabled += OnColorblindModeEnabled; GlobalData.ColorblindModeDisabled += OnColorblindModeDisabled; }