public void Ins_OnSelected() { if (currStageData.isUnlocked) { //DataManager.CurrentStage = currStageData; DataManager.CurrentStage = DataManager.Next(); GameStateManager.LoadGame(null); } else { UIToast.ShowNotice($"{currStageData.name} is locked!"); } }
public void Ins_Toast() { UIToast.ShowNotice("This is toast!!"); }
private void OnShowVideoAdDone() { UIToast.ShowNotice("Thanks for watching video...!"); }