public void RefreshHistory() { if (_gridHistory.gameObject.activeSelf) { _gridHistory.CreateScrollView <ChatHistoryItem>(_historyTemplate, _historyList, _historyGridList, GetParentUI <ChatDetailView>()); } }
public override void OnLoadedUI(bool close3dTouch, object args) { base.OnLoadedUI(close3dTouch, args); _closeButton = transform.Find("chat_forward/botton_close").gameObject; _toggleSound = transform.Find("chat_forward/sound_swith").GetComponent <UIToggle>(); _chatTemplate = transform.Find("chat_forward/chat_scroll/chat_template").gameObject; _tableChatPanel = transform.Find("chat_forward/chat_scroll/Table").GetComponent <UITable>(); _chatScrollView = transform.Find("chat_forward/chat_scroll").GetComponent <UIScrollView>(); _chatPanel = transform.Find("chat_forward/chat_scroll").GetComponent <UIPanel>(); _gridChanel = transform.Find("chat_forward/grid_chanel").GetComponent <UIGrid>(); _chanelTemplate = transform.Find("chat_forward/chanel_button_template").gameObject; _sendButton = transform.Find("chat_forward/send_group/botton_send").gameObject; _recordButton = transform.Find("chat_forward/send_group/botton_v").gameObject; _inputBox = transform.Find("chat_forward/send_group").GetComponent <UIInput>(); _playTweeen = transform.Find("chat_forward/send_group/botton_menu").GetComponent <UIPlayTween>(); _popMenu = transform.Find("Panel/Pop"); _lockMessage = transform.Find("Panel/Message").gameObject; _labelLock = transform.Find("Panel/Message/Label").GetComponent <UILabel>(); chatDataList = ChatDataManager.GetInstance().chatDataList; _tablePosition = _tableChatPanel.transform.localPosition; _scrollPosition = _chatScrollView.transform.localPosition; _panelOffset = _chatPanel.clipOffset; needIgnoreList = new List <Transform> { _popMenu, _playTweeen.transform }; _chatInfoItems = new TableItemList <ChatDetailItem>(null, this); chatType = enumChatType.CHANEL_CURRENT; HideLockMessage(); _popMenu.gameObject.SetActive(false); _chanelTemplate.SetActive(false); _chatTemplate.SetActive(false); EventDelegate.Add(_inputBox.onChange, InputTextChange); EventDelegate.Add(_toggleSound.onChange, () => { _isAutoAudioList[(int)chatType] = _toggleSound.value; }); _chatScrollView.onMomentumMove = () => { if (CheckChatPanelBottom() && _lockMessgeNum > 0) { RefreshChangeTap(); } }; _gridChanel.CreateScrollView(_chanelTemplate, GameConst.ChanelList, FillChanelItem); RegistUIBase <ChatUIPopMenu>(_popMenu); RegistUIButton(_closeButton, CloseClick); RegistUIButton(_sendButton, SendClick); RegistUIButton(_recordButton, RecordClick); RegistUIButton(_lockMessage, LockClick); }
public void DeleteItem <T>(GridItemList <T> items) where T : GridBaseItem { if (_datas == null) { return; } if (_datas.Count <= 0) { return; } //没满就重写构造这个grid if (_datas.Count < itemCount) { _grid.CreateScrollView <T>(gameObject, _datas, items, parentUI); } else { UpdateItem(); } }
public override void OnLoadedUI(bool close3dTouch, object args) { base.OnLoadedUI(close3dTouch, args); _btnEmoji = transform.Find("L/botton1").gameObject; _btnItem = transform.Find("L/botton2").gameObject; _btnPet = transform.Find("L/botton3").gameObject; _btnTask = transform.Find("L/botton4").gameObject; _btnHonor = transform.Find("L/botton5").gameObject; _btnQuickTalk = transform.Find("L/botton6").gameObject; _btnHistory = transform.Find("L/botton7").gameObject; _emojiPanel = transform.Find("R/Emoji"); _gridEmoji = transform.Find("R/Emoji/Grid").GetComponent <UIGrid>(); _emojiTemplate = transform.Find("R/Emoji/emoji_template").gameObject; _emojiTemplate.SetActive(false); _emojiGridList = new GridItemList <EmojiListItem>(null, this); _bagPanel = transform.Find("R/Bag"); _btnAllItem = transform.Find("R/Bag/bottom1").gameObject; _btnPotionItem = transform.Find("R/Bag/bottom2").gameObject; _gridBag = transform.Find("R/Bag/Scroll View/Grid").GetComponent <UIGrid>(); _petPanel = transform.Find("R/Pet"); _gridPet = transform.Find("R/Pet/Grid").GetComponent <UIGrid>(); _petTemplate = transform.Find("R/Pet/pet_template").gameObject; _petTemplate.SetActive(false); _taskPanel = transform.Find("R/quest"); _gridTask = transform.Find("R/quest/Grid").GetComponent <UIGrid>(); _taskTemplate = transform.Find("R/quest/quest_template").gameObject; _taskTemplate.SetActive(false); _honorPanel = transform.Find("R/chenghao"); _gridHonor = transform.Find("R/chenghao/Grid").GetComponent <UIGrid>(); _honorTemplate = transform.Find("R/chenghao/honor_template").gameObject; _honorTemplate.SetActive(false); _quickTalkPanel = transform.Find("R/massage"); _gridTalk = transform.Find("R/massage/Grid").GetComponent <UIGrid>(); _talkTemplate = transform.Find("R/massage/message_template").gameObject; _historyPanel = transform.Find("R/History"); _gridHistory = transform.Find("R/History/Grid").GetComponent <UIGrid>(); _historyTemplate = transform.Find("R/History/history_template").gameObject; _historyTemplate.SetActive(false); _historyGridList = new GridItemList <ChatHistoryItem>(null, this); _historyList = ChatDataManager.GetInstance().history; _parentUI = GetParentUI <ChatDetailView>(); List <List <Transform> > contents = new List <List <Transform> > { new List <Transform> { _emojiPanel }, new List <Transform> { _bagPanel }, new List <Transform> { _petPanel }, new List <Transform> { _taskPanel }, new List <Transform> { _honorPanel }, new List <Transform> { _quickTalkPanel }, new List <Transform> { _historyPanel }, }; List <GameObject> activeButtons = new List <GameObject> { _btnEmoji, _btnItem, _btnPet, _btnTask, _btnHonor, _btnQuickTalk, _btnHistory, }; _emojiNames = new List <string>(); _emojiNames.Add("000_2"); _emojiNames.Add("001_2"); _emojiNames.Add("002_2"); _gridEmoji.CreateScrollView <EmojiListItem>(_emojiTemplate, _emojiNames, _emojiGridList, GetParentUI <ChatDetailView>()); UIWidgetTools.RegistUITapButton(activeButtons, contents); RegistUIButton(_btnHistory, (go) => { RefreshHistory(); }); }
public override void OnLoadedUI(bool close3dTouch, object args) { base.OnLoadedUI(close3dTouch, args); _btnEmoji = transform.Find("L/botton1").gameObject; _btnItem = transform.Find("L/botton2").gameObject; _btnPet = transform.Find("L/botton3").gameObject; _btnTask = transform.Find("L/botton4").gameObject; _btnHonor = transform.Find("L/botton5").gameObject; _btnQuickTalk = transform.Find("L/botton6").gameObject; _btnHistory = transform.Find("L/botton7").gameObject; _emojiPanel = transform.Find("R/Emoji"); _gridEmoji = transform.Find("R/Emoji/Grid").GetComponent<UIGrid>(); _emojiTemplate = transform.Find("R/Emoji/emoji_template").gameObject; _emojiTemplate.SetActive(false); _emojiGridList = new GridItemList<EmojiListItem>(null, this); _bagPanel = transform.Find("R/Bag"); _btnAllItem = transform.Find("R/Bag/bottom1").gameObject; _btnPotionItem = transform.Find("R/Bag/bottom2").gameObject; _gridBag = transform.Find("R/Bag/Scroll View/Grid").GetComponent<UIGrid>(); _petPanel = transform.Find("R/Pet"); _gridPet = transform.Find("R/Pet/Grid").GetComponent<UIGrid>(); _petTemplate = transform.Find("R/Pet/pet_template").gameObject; _petTemplate.SetActive(false); _taskPanel = transform.Find("R/quest"); _gridTask = transform.Find("R/quest/Grid").GetComponent<UIGrid>(); _taskTemplate = transform.Find("R/quest/quest_template").gameObject; _taskTemplate.SetActive(false); _honorPanel = transform.Find("R/chenghao"); _gridHonor = transform.Find("R/chenghao/Grid").GetComponent<UIGrid>(); _honorTemplate = transform.Find("R/chenghao/honor_template").gameObject; _honorTemplate.SetActive(false); _quickTalkPanel = transform.Find("R/massage"); _gridTalk = transform.Find("R/massage/Grid").GetComponent<UIGrid>(); _talkTemplate = transform.Find("R/massage/message_template").gameObject; _historyPanel = transform.Find("R/History"); _gridHistory = transform.Find("R/History/Grid").GetComponent<UIGrid>(); _historyTemplate = transform.Find("R/History/history_template").gameObject; _historyTemplate.SetActive(false); _historyGridList = new GridItemList<ChatHistoryItem>(null, this); _historyList = ChatDataManager.GetInstance().history; _parentUI = GetParentUI<ChatDetailView>(); List<List<Transform>> contents = new List<List<Transform>>{ new List<Transform>{_emojiPanel},new List<Transform>{_bagPanel}, new List<Transform>{_petPanel},new List<Transform>{_taskPanel}, new List<Transform>{_honorPanel},new List<Transform>{_quickTalkPanel}, new List<Transform>{_historyPanel}, }; List<GameObject> activeButtons = new List<GameObject> { _btnEmoji,_btnItem,_btnPet,_btnTask,_btnHonor, _btnQuickTalk,_btnHistory, }; _emojiNames = new List<string>(); _emojiNames.Add("000_2"); _emojiNames.Add("001_2"); _emojiNames.Add("002_2"); _gridEmoji.CreateScrollView<EmojiListItem>(_emojiTemplate, _emojiNames, _emojiGridList, GetParentUI<ChatDetailView>()); UIWidgetTools.RegistUITapButton(activeButtons, contents); RegistUIButton(_btnHistory, (go) => { RefreshHistory(); }); }
public override void OnLoadedUI(bool close3dTouch, object args) { base.OnLoadedUI(close3dTouch, args); _closeButton = transform.Find("chat_forward/botton_close").gameObject; _toggleSound = transform.Find("chat_forward/sound_swith").GetComponent<UIToggle>(); _chatTemplate = transform.Find("chat_forward/chat_scroll/chat_template").gameObject; _tableChatPanel = transform.Find("chat_forward/chat_scroll/Table").GetComponent<UITable>(); _chatScrollView = transform.Find("chat_forward/chat_scroll").GetComponent<UIScrollView>(); _chatPanel = transform.Find("chat_forward/chat_scroll").GetComponent<UIPanel>(); _gridChanel = transform.Find("chat_forward/grid_chanel").GetComponent<UIGrid>(); _chanelTemplate = transform.Find("chat_forward/chanel_button_template").gameObject; _sendButton = transform.Find("chat_forward/send_group/botton_send").gameObject; _recordButton = transform.Find("chat_forward/send_group/botton_v").gameObject; _inputBox = transform.Find("chat_forward/send_group").GetComponent<UIInput>(); _playTweeen = transform.Find("chat_forward/send_group/botton_menu").GetComponent<UIPlayTween>(); _popMenu = transform.Find("Panel/Pop"); _lockMessage = transform.Find("Panel/Message").gameObject; _labelLock = transform.Find("Panel/Message/Label").GetComponent<UILabel>(); chatDataList = ChatDataManager.GetInstance().chatDataList; _tablePosition = _tableChatPanel.transform.localPosition; _scrollPosition = _chatScrollView.transform.localPosition; _panelOffset = _chatPanel.clipOffset; needIgnoreList = new List<Transform> { _popMenu, _playTweeen.transform }; _chatInfoItems = new TableItemList<ChatDetailItem>(null, this); chatType = enumChatType.CHANEL_CURRENT; HideLockMessage(); _popMenu.gameObject.SetActive(false); _chanelTemplate.SetActive(false); _chatTemplate.SetActive(false); EventDelegate.Add(_inputBox.onChange, InputTextChange); EventDelegate.Add(_toggleSound.onChange, () => { _isAutoAudioList[(int)chatType] = _toggleSound.value; }); _chatScrollView.onMomentumMove = () => { if (CheckChatPanelBottom() && _lockMessgeNum > 0) { RefreshChangeTap(); } }; _gridChanel.CreateScrollView(_chanelTemplate, GameConst.ChanelList, FillChanelItem); RegistUIBase<ChatUIPopMenu>(_popMenu); RegistUIButton(_closeButton, CloseClick); RegistUIButton(_sendButton, SendClick); RegistUIButton(_recordButton, RecordClick); RegistUIButton(_lockMessage, LockClick); }