public static void SendTutorLineMessage(this Player player, TutorLineMessage val) { SendTutorLineMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendTutorLineMessage(MessageDestination destination, IntPtr playerEntity, TutorLineMessage val) { SendTutorLineMessage(destination, IntPtr.Zero, playerEntity ); }
public static void SendTutorLineMessage(MessageDestination destination, TutorLineMessage val) { SendTutorLineMessage(destination, IntPtr.Zero, IntPtr.Zero ); }
public static void SendTutorLineMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorLineMessage val) { SendTutorLineMessage(destination, floatValue,playerEntity ); }