/// <summary> /// Stop listening event /// </summary> /// <param name="eventName"></param> /// <param name="listener"></param> public static void StopListening(string eventName, UnityAction <Transform> listener) { if (eventManager == null) { return; } TransformEvent thisEvent = null; if (instance.eventDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.RemoveListener(listener); } }