/// <summary> /// Player accessed a reachable. /// Type = Accessible /// </summary> /// <param name="id">Reachable identifier.</param> public void Geoposition(string id, Vector2 latLon) { tracker.setGeopoint(latLon.x, latLon.y); tracker.ActionTrace(Verb.Moved.ToString().ToLower(), Movement.Geoposition.ToString().ToLower(), id); }