static int SetEase(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(ToLua_DG_Tweening_Tween), typeof(DG.Tweening.EaseFunction))) { ToLua_DG_Tweening_Tween obj = (ToLua_DG_Tweening_Tween)ToLua.ToObject(L, 1); DG.Tweening.EaseFunction arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (DG.Tweening.EaseFunction)ToLua.ToObject(L, 2); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(DG.Tweening.EaseFunction), func) as DG.Tweening.EaseFunction; } DG.Tweening.Tween o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(ToLua_DG_Tweening_Tween), typeof(UnityEngine.AnimationCurve))) { ToLua_DG_Tweening_Tween obj = (ToLua_DG_Tweening_Tween)ToLua.ToObject(L, 1); UnityEngine.AnimationCurve arg0 = (UnityEngine.AnimationCurve)ToLua.ToObject(L, 2); DG.Tweening.Tween o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(ToLua_DG_Tweening_Tween), typeof(DG.Tweening.Ease))) { ToLua_DG_Tweening_Tween obj = (ToLua_DG_Tweening_Tween)ToLua.ToObject(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.ToObject(L, 2); DG.Tweening.Tween o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(ToLua_DG_Tweening_Tween), typeof(DG.Tweening.Ease), typeof(float))) { ToLua_DG_Tweening_Tween obj = (ToLua_DG_Tweening_Tween)ToLua.ToObject(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.ToObject(L, 2); float arg1 = (float)LuaDLL.lua_tonumber(L, 3); DG.Tweening.Tween o = obj.SetEase(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(ToLua_DG_Tweening_Tween), typeof(DG.Tweening.Ease), typeof(float), typeof(float))) { ToLua_DG_Tweening_Tween obj = (ToLua_DG_Tweening_Tween)ToLua.ToObject(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.ToObject(L, 2); float arg1 = (float)LuaDLL.lua_tonumber(L, 3); float arg2 = (float)LuaDLL.lua_tonumber(L, 4); DG.Tweening.Tween o = obj.SetEase(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: ToLua_DG_Tweening_Tween.SetEase")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }