static int PathGetPoint(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ToLua_DG_Tweening_Tween obj = (ToLua_DG_Tweening_Tween)ToLua.CheckObject(L, 1, typeof(ToLua_DG_Tweening_Tween)); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.Vector3 o = obj.PathGetPoint(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }