public IEnumerator Load() { foreach (UIAnimationDescription animation in m_animations) { yield return(TimelineUtility.LoadTimelineResources(animation.animation)); } }
protected virtual IEnumerator LoadTimelines() { foreach (KeyValuePair <string, TimelineAsset> item in (Dictionary <string, TimelineAsset>)m_timelineAssetDictionary) { yield return(TimelineUtility.LoadTimelineResources(item.Value)); } }
protected override IEnumerator LoadTimelines() { yield return(base.LoadTimelines()); yield return(TimelineUtility.LoadTimelineResources(m_transition01)); yield return(TimelineUtility.LoadTimelineResources(m_transition12)); yield return(TimelineUtility.LoadTimelineResources(m_transition21)); yield return(TimelineUtility.LoadTimelineResources(m_transition10)); yield return(TimelineUtility.LoadTimelineResources(m_transition20)); yield return(TimelineUtility.LoadTimelineResources(m_launchSpell)); }
protected override IEnumerator LoadInternal() { yield return(TimelineUtility.LoadTimelineResources(m_timelineAsset)); m_initializationState = InitializationState.Loaded; }