示例#1
0
 public void RedrawStatusbarTetrominoBitmaps(IStateOwner Owner, GameplayGameState State, SKRect Bounds)
 {
     if (CalledRedraw)
     {
         ;
     }
     CalledRedraw = true;
     lock (LockTetImageRedraw)
     {
         State.SetTetrominoSKBitmaps(TetrisGame.GetTetrominoBitmapsSK(Bounds, State.PlayField.Theme, State.GameHandler, State.PlayField, (float)Owner.ScaleFactor));
     }
 }