public void MakeBox() { double x = Center.x - Width * 0.5; double y = Center.y - Height * 0.5; double z = Center.z - Depth * 0.5; THREE.Vector3 min = new THREE.Vector3(x, y, z); x = Center.x + Width * 0.5; y = Center.y + Height * 0.5; z = Center.z + Depth * 0.5; THREE.Vector3 max = new THREE.Vector3(x, y, z); box = new THREE.Box3(min, max); }