/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsUserLevelTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.UInt32)(System.UInt32)dataRecord.GetUInt32(i); i = dataRecord.GetOrdinal("level"); source.Level = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("map_id"); source.MapID = (System.Nullable<NetGore.World.MapID>)(System.Nullable<NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("when"); source.When = (System.DateTime)(System.DateTime)dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("x"); source.X = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("y"); source.Y = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); }
public short PreencheAtributo(System.Data.IDataReader lDataReader, int NumeroColuna, short Atributo) { if ((lDataReader.IsDBNull(NumeroColuna) == true)) { return Int16.MinValue; } else { return lDataReader.GetInt16(NumeroColuna); } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this MapSpawnTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("amount"); source.Amount = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("character_template_id"); source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("direction_id"); source.DirectionId = (NetGore.Direction)(NetGore.Direction)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("height"); source.Height = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.MapSpawnValuesID)(DemoGame.MapSpawnValuesID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("map_id"); source.MapID = (NetGore.World.MapID)(NetGore.World.MapID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("respawn"); source.Respawn = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("width"); source.Width = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("x"); source.X = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("y"); source.Y = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this ItemTemplateTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("action_display_id"); source.ActionDisplayID = (System.Nullable<NetGore.Features.ActionDisplays.ActionDisplayID>)(System.Nullable<NetGore.Features.ActionDisplays.ActionDisplayID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("description"); source.Description = (System.String)(System.String)dataRecord.GetString(i); i = dataRecord.GetOrdinal("equipped_body"); source.EquippedBody = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("graphic"); source.Graphic = (NetGore.GrhIndex)(NetGore.GrhIndex)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("height"); source.Height = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("hp"); source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("mp"); source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String)dataRecord.GetString(i); i = dataRecord.GetOrdinal("range"); source.Range = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("stat_agi"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_defence"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_int"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxhit"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxhp"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxmp"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_minhit"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_req_agi"); source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_req_int"); source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_req_str"); source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_str"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("type"); source.Type = (DemoGame.ItemType)(DemoGame.ItemType)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("value"); source.Value = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("weapon_type"); source.WeaponType = (DemoGame.WeaponType)(DemoGame.WeaponType)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("width"); source.Width = (System.Byte)(System.Byte)dataRecord.GetByte(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this ItemTemplateTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "action_display_id": source.ActionDisplayID = (System.Nullable<NetGore.Features.ActionDisplays.ActionDisplayID>)(System.Nullable<NetGore.Features.ActionDisplays.ActionDisplayID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "description": source.Description = (System.String)(System.String)dataRecord.GetString(i); break; case "equipped_body": source.EquippedBody = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "graphic": source.Graphic = (NetGore.GrhIndex)(NetGore.GrhIndex)dataRecord.GetUInt16(i); break; case "height": source.Height = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; case "hp": source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); break; case "id": source.ID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i); break; case "mp": source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); break; case "name": source.Name = (System.String)(System.String)dataRecord.GetString(i); break; case "range": source.Range = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "stat_agi": source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_defence": source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_int": source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_maxhit": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_maxhp": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_maxmp": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_minhit": source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_req_agi": source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_req_int": source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_req_str": source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_str": source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "type": source.Type = (DemoGame.ItemType)(DemoGame.ItemType)dataRecord.GetByte(i); break; case "value": source.Value = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "weapon_type": source.WeaponType = (DemoGame.WeaponType)(DemoGame.WeaponType)dataRecord.GetByte(i); break; case "width": source.Width = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; } } }
public override Record build(System.Data.SqlClient.SqlDataReader reader) { return new PedidoTDA(Int16.Parse(reader.GetString(0)), reader.GetDateTime(1), reader.GetInt16(2), reader.GetString(3), reader.GetInt16(4), reader.GetString(5), reader.GetString(6)); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this MapSpawnTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "amount": source.Amount = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; case "character_template_id": source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i); break; case "direction_id": source.DirectionId = (NetGore.Direction)(NetGore.Direction)dataRecord.GetInt16(i); break; case "height": source.Height = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "id": source.ID = (DemoGame.MapSpawnValuesID)(DemoGame.MapSpawnValuesID)dataRecord.GetInt32(i); break; case "map_id": source.MapID = (NetGore.World.MapID)(NetGore.World.MapID)dataRecord.GetUInt16(i); break; case "respawn": source.Respawn = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "width": source.Width = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "x": source.X = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "y": source.Y = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; } } }
protected Team(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) { this.TeamID = info.GetInt32("TeamID"); this.TeamName = info.GetString("TeamName"); this.ProgramID = info.GetInt32("ProgramID"); this.StartYear = (DateTime)info.GetValue("StartYear", typeof(DateTime)); this.EndYear = (DateTime)info.GetValue("EndYear", typeof(DateTime)); this.MaxRosterSize = info.GetInt16("MaxRosterSize"); this.MinRosterSize = info.GetInt16("MinRosterSize"); CustomizeDeserializationProcess(info, context); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterTemplateTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("ai_id"); source.AIID = (System.Nullable<NetGore.AI.AIID>)(System.Nullable<NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("alliance_id"); source.AllianceID = (DemoGame.AllianceID)(DemoGame.AllianceID)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("body_id"); source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("chat_dialog"); source.ChatDialog = (System.Nullable<NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable<NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("exp"); source.Exp = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("give_cash"); source.GiveCash = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("give_exp"); source.GiveExp = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("level"); source.Level = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("move_speed"); source.MoveSpeed = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String)dataRecord.GetString(i); i = dataRecord.GetOrdinal("respawn"); source.Respawn = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("shop_id"); source.ShopID = (System.Nullable<NetGore.Features.Shops.ShopID>)(System.Nullable<NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("statpoints"); source.StatPoints = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("stat_agi"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_defence"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_int"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxhit"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxhp"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxmp"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_minhit"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_str"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this CharacterTemplateTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "ai_id": source.AIID = (System.Nullable<NetGore.AI.AIID>)(System.Nullable<NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "alliance_id": source.AllianceID = (DemoGame.AllianceID)(DemoGame.AllianceID)dataRecord.GetByte(i); break; case "body_id": source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID)dataRecord.GetUInt16(i); break; case "chat_dialog": source.ChatDialog = (System.Nullable<NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable<NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "exp": source.Exp = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "give_cash": source.GiveCash = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "give_exp": source.GiveExp = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "id": source.ID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i); break; case "level": source.Level = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; case "move_speed": source.MoveSpeed = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "name": source.Name = (System.String)(System.String)dataRecord.GetString(i); break; case "respawn": source.Respawn = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "shop_id": source.ShopID = (System.Nullable<NetGore.Features.Shops.ShopID>)(System.Nullable<NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "statpoints": source.StatPoints = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "stat_agi": source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_defence": source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_int": source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_maxhit": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_maxhp": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_maxmp": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_minhit": source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_str": source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; } } }
protected internal override IndexDocumentData GetIndexDocumentDataFromReader(System.Data.Common.DbDataReader reader) { // 0 1 2 3 4 5 6 7 8 9 10 // NodeTypeId, VersionId, NodeId, ParentNodeId, Path, LastMinorVersionId, LastMajorVersionId, Status, IndexDocument, N.Timestamp, V.Timestamp var versionId = reader.GetSafeInt32(1); var approved = Convert.ToInt32(reader.GetInt16(7)) == (int)VersionStatus.Approved; var isLastMajor = reader.GetSafeInt32(6) == versionId; var bytesData = reader.GetValue(8); var bytes = (bytesData == DBNull.Value) ? new byte[0] : (byte[])bytesData; return new IndexDocumentData { NodeTypeId = reader.GetSafeInt32(0), VersionId = versionId, NodeId = reader.GetSafeInt32(2), ParentId = reader.GetSafeInt32(3), Path = reader.GetSafeString(4), IsLastDraft = reader.GetSafeInt32(5) == versionId, IsLastPublic = approved && isLastMajor, IndexDocumentInfoBytes = bytes, NodeTimestamp = GetLongFromBytes((byte[])reader[9]), VersionTimestamp = GetLongFromBytes((byte[])reader[10]), }; }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsNpcKillUserTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = (System.UInt32)(System.UInt32)dataRecord.GetUInt32(i); i = dataRecord.GetOrdinal("map_id"); source.MapID = (System.Nullable<NetGore.World.MapID>)(System.Nullable<NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("npc_template_id"); source.NPCTemplateID = (System.Nullable<DemoGame.CharacterTemplateID>)(System.Nullable<DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("npc_x"); source.NpcX = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("npc_y"); source.NpcY = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("user_id"); source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("user_level"); source.UserLevel = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("user_x"); source.UserX = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("user_y"); source.UserY = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("when"); source.When = (System.DateTime)(System.DateTime)dataRecord.GetDateTime(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this WorldStatsNpcKillUserTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = (System.UInt32)(System.UInt32)dataRecord.GetUInt32(i); break; case "map_id": source.MapID = (System.Nullable<NetGore.World.MapID>)(System.Nullable<NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "npc_template_id": source.NPCTemplateID = (System.Nullable<DemoGame.CharacterTemplateID>)(System.Nullable<DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "npc_x": source.NpcX = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "npc_y": source.NpcY = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "user_id": source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); break; case "user_level": source.UserLevel = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; case "user_x": source.UserX = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "user_y": source.UserY = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "when": source.When = (System.DateTime)(System.DateTime)dataRecord.GetDateTime(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this ViewUserCharacterTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("ai_id"); source.AIID = (System.Nullable<NetGore.AI.AIID>)(System.Nullable<NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("body_id"); source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("cash"); source.Cash = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("character_template_id"); source.CharacterTemplateID = (System.Nullable<DemoGame.CharacterTemplateID>)(System.Nullable<DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("chat_dialog"); source.ChatDialog = (System.Nullable<NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable<NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("exp"); source.Exp = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("hp"); source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("level"); source.Level = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("load_map_id"); source.LoadMapID = (NetGore.World.MapID)(NetGore.World.MapID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("load_x"); source.LoadX = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("load_y"); source.LoadY = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("move_speed"); source.MoveSpeed = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("mp"); source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String)dataRecord.GetString(i); i = dataRecord.GetOrdinal("respawn_map_id"); source.RespawnMapID = (System.Nullable<NetGore.World.MapID>)(System.Nullable<NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("respawn_x"); source.RespawnX = (System.Single)(System.Single)dataRecord.GetFloat(i); i = dataRecord.GetOrdinal("respawn_y"); source.RespawnY = (System.Single)(System.Single)dataRecord.GetFloat(i); i = dataRecord.GetOrdinal("shop_id"); source.ShopID = (System.Nullable<NetGore.Features.Shops.ShopID>)(System.Nullable<NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("statpoints"); source.StatPoints = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("stat_agi"); source.StatAgi = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_defence"); source.StatDefence = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_int"); source.StatInt = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_maxhit"); source.StatMaxhit = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_maxhp"); source.StatMaxhp = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_maxmp"); source.StatMaxmp = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_minhit"); source.StatMinhit = (System.Int16)(System.Int16)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_str"); source.StatStr = (System.Int16)(System.Int16)dataRecord.GetInt16(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this ViewUserCharacterTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "ai_id": source.AIID = (System.Nullable<NetGore.AI.AIID>)(System.Nullable<NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "body_id": source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID)dataRecord.GetUInt16(i); break; case "cash": source.Cash = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "character_template_id": source.CharacterTemplateID = (System.Nullable<DemoGame.CharacterTemplateID>)(System.Nullable<DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "chat_dialog": source.ChatDialog = (System.Nullable<NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable<NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "exp": source.Exp = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "hp": source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); break; case "id": source.ID = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "level": source.Level = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; case "load_map_id": source.LoadMapID = (NetGore.World.MapID)(NetGore.World.MapID)dataRecord.GetUInt16(i); break; case "load_x": source.LoadX = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "load_y": source.LoadY = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "move_speed": source.MoveSpeed = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "mp": source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); break; case "name": source.Name = (System.String)(System.String)dataRecord.GetString(i); break; case "respawn_map_id": source.RespawnMapID = (System.Nullable<NetGore.World.MapID>)(System.Nullable<NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "respawn_x": source.RespawnX = (System.Single)(System.Single)dataRecord.GetFloat(i); break; case "respawn_y": source.RespawnY = (System.Single)(System.Single)dataRecord.GetFloat(i); break; case "shop_id": source.ShopID = (System.Nullable<NetGore.Features.Shops.ShopID>)(System.Nullable<NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "statpoints": source.StatPoints = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "stat_agi": source.StatAgi = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; case "stat_defence": source.StatDefence = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; case "stat_int": source.StatInt = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; case "stat_maxhit": source.StatMaxhit = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; case "stat_maxhp": source.StatMaxhp = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; case "stat_maxmp": source.StatMaxmp = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; case "stat_minhit": source.StatMinhit = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; case "stat_str": source.StatStr = (System.Int16)(System.Int16)dataRecord.GetInt16(i); break; } } }
private static Case FillDataRecord(System.Data.IDataRecord myDataRecord) { Case mycase = new Case(); mycase.id = myDataRecord.GetInt16(myDataRecord.GetOrdinal("id")); mycase.country = myDataRecord.GetString(myDataRecord.GetOrdinal("country")); mycase.hotel = myDataRecord.GetString(myDataRecord.GetOrdinal("hotel")); mycase.image = myDataRecord.GetString(myDataRecord.GetOrdinal("image")); return mycase; }