public System.Drawing.Point PointToClient(System.Drawing.Point point) { System.Windows.Point sourcePoint = new System.Windows.Point(point.X, point.Y); System.Windows.Point destinationPoint = _window.PointFromScreen(sourcePoint); return(new System.Drawing.Point((int)(0.5 + destinationPoint.X), (int)(0.5 + destinationPoint.Y))); }