public static void Main(string[] args) { System.Collections.Generic.IEnumerable <FontFamily> families = SystemFonts.Families; IOrderedEnumerable <FontFamily> orderd = families.OrderBy(x => x.Name); int len = families.Max(x => x.Name.Length); foreach (FontFamily f in orderd) { Console.Write(f.Name.PadRight(len)); Console.Write('\t'); Console.Write(string.Join(",", f.AvailableStyles.OrderBy(x => x).Select(x => x.ToString()))); Console.WriteLine(); GlyphInstance g = f.CreateFont(10).Instance.GetGlyph(1); } if (Debugger.IsAttached) { Console.WriteLine(string.Empty); while (!Console.KeyAvailable) { Thread.Sleep(100); } } }
public async Task <GamificationLevel> GenerateNew(Guid userId) { GamificationLevel model = new GamificationLevel { UserId = userId }; System.Collections.Generic.IEnumerable <GamificationLevel> all = await repository.GetAll(); int maxNumber = all.Max(x => x.Number); model.Number = maxNumber + 1; int maxXp = all.Max(x => x.XpToAchieve); model.XpToAchieve = maxXp * 2; return(model); }
public async Task <bool> ValidateXp(int xpToAchieve, Guid id) { System.Collections.Generic.IEnumerable <GamificationLevel> all = await repository.GetAll(); int maxXp = all.Max(x => x.XpToAchieve); Guid?maxId = all.FirstOrDefault(x => x.XpToAchieve == maxXp)?.Id; if (id == Guid.Empty) { return(xpToAchieve > maxXp); } else if (id == maxId) { return(xpToAchieve >= maxXp); } else { return(true); } }