示例#1
0
 void Button_Click()
 {
     Genie.I.LogEvent(OE_INTERACT.Create(OE_INTERACT.Type.TOUCH, "mainMenu.suitcase"));
     SuitcaseButton.GetComponent <Animator>().SetBool("isOpen", true);
     Suitcase.gameObject.SetActive(true);
     Suitcase.GetComponent <Animator>().SetBool("showCollectionFromBottom", true);
     Suitcase.Show(true);
     Suitcase.onExited = Button_Close;
 }
示例#2
0
    public void OpenSuitcase()
    {
        int  numStamps = Session.Exists ? Session.instance.numStamps : SaveData.instance.Stamps;
        bool bReveal   = m_NextEggInsert >= MAX_EGGS;

        bReveal &= numStamps <= Suitcase.stamps.Length;

        m_Animator.SetBool("suitcaseOpen", true);
        Suitcase.Show(true, bReveal);
        Suitcase.onExited = Suitcase_onExited;
        SetSuitcaseButton(false);

        if (OnSuitcaseOpen != null)
        {
            OnSuitcaseOpen();
        }
    }