public Struct_1(Struct_2 Member0, Struct_2 Member8, Struct_2 Member10, Struct_2 Member18, Struct_3 Member20, Struct_4 Member28, int Member58) { this.Member0 = Member0; this.Member8 = Member8; this.Member10 = Member10; this.Member18 = Member18; this.Member20 = Member20; this.Member28 = Member28; this.Member58 = Member58; }
public Struct_3(NtApiDotNet.Ndr.Marshal.NdrEnum16 Member0, Struct_4 Member8, int Member10) { this.Member0 = Member0; this.Member8 = Member8; this.Member10 = Member10; }
public int RpcSrvReleasePrefixEx(string p0, Struct_0 p1, System.Nullable <Struct_1> p2, Struct_2 p3, Struct_4 p4, int p5) { _Marshal_Helper m = new _Marshal_Helper(); m.WriteReferent(p0, new System.Action <string>(m.WriteTerminatedString)); m.Write_0(p1); m.WriteReferent(p2, new System.Action <Struct_1>(m.Write_1)); m.Write_2(p3); m.Write_4(p4); m.WriteInt32(p5); _Unmarshal_Helper u = SendReceive(2, m); return(u.ReadInt32()); }
public int RpcSrvQueryLeaseInfov6(string p0, Struct_0 p1, out Struct_8 p2, out Struct_4 p3, out Struct_4 p4, out Struct_13 p5, out int p6) { _Marshal_Helper m = new _Marshal_Helper(); m.WriteReferent(p0, new System.Action <string>(m.WriteTerminatedString)); m.Write_0(p1); _Unmarshal_Helper u = SendReceive(8, m); p2 = u.Read_8(); p3 = u.Read_4(); p4 = u.Read_4(); p5 = u.Read_13(); p6 = u.ReadInt32(); return(u.ReadInt32()); }
public Struct_17(sbyte Member0, Struct_0 Member8, Struct_8 Member10, Struct_4 Member18, Struct_4 Member20, Struct_13 Member28, int Member30) { this.Member0 = Member0; this.Member8 = Member8; this.Member10 = Member10; this.Member18 = Member18; this.Member20 = Member20; this.Member28 = Member28; this.Member30 = Member30; }
public int RpcSrvRequestPrefixEx(string p0, Struct_0 p1, System.Nullable <Struct_1> p2, ref Struct_2 p3, out Struct_4 p4, out int p5, int p6) { _Marshal_Helper m = new _Marshal_Helper(); m.WriteReferent(p0, new System.Action <string>(m.WriteTerminatedString)); m.Write_0(p1); m.WriteReferent(p2, new System.Action <Struct_1>(m.Write_1)); m.Write_2(p3); m.WriteInt32(p6); _Unmarshal_Helper u = SendReceive(0, m); p3 = u.Read_2(); p4 = u.Read_4(); p5 = u.ReadInt32(); return(u.ReadInt32()); }
public Struct_6(System.Nullable <Struct_2> Member0, Struct_4 Member8, Struct_4 Member18, Struct_4 Member28, int Member38, int Member3C, Struct_7[] Member40) { this.Member0 = Member0; this.Member8 = Member8; this.Member18 = Member18; this.Member28 = Member28; this.Member38 = Member38; this.Member3C = Member3C; this.Member40 = Member40; }
public Struct_3(Struct_4 Member0, int Member14, string Member18) { this.Member0 = Member0; this.Member14 = Member14; this.Member18 = Member18; }
// async public int MapsStorageSvcValidateLocationAsync(NtApiDotNet.Ndr.Marshal.NdrContextHandle p0, System.Guid p1, out Struct_4 p2) { _Marshal_Helper m = new _Marshal_Helper(); m.WriteContextHandle(p0); m.WriteGuid(p1); _Unmarshal_Helper u = SendReceive(5, m); p2 = u.Read_3(); return(u.ReadInt32()); }
public Union_2(NtApiDotNet.Ndr.Marshal.NdrEnum16 Selector, System.Guid Arm_1, Struct_4 Arm_2, NtApiDotNet.Ndr.Marshal.NdrEmpty Arm_Default) { this.Selector = Selector; this.Arm_1 = Arm_1; this.Arm_2 = Arm_2; this.Arm_Default = Arm_Default; }
public Union_2(NtApiDotNet.Ndr.Marshal.NdrEnum16 Selector, Struct_3 Arm_3, Struct_4 Arm_4) { this.Selector = Selector; this.Arm_3 = Arm_3; this.Arm_4 = Arm_4; }
public static Struct_4 CreateDefault() { Struct_4 ret = new Struct_4(); ret.Member4 = new byte[0]; return ret; }
public Union_3(uint Selector, int Arm_1, int Arm_2, int Arm_3, Struct_4 Arm_4, Struct_4 Arm_10, Struct_6 Arm_5, Struct_7 Arm_6, Struct_8 Arm_7, Struct_7 Arm_8) { this.Selector = Selector; this.Arm_1 = Arm_1; this.Arm_2 = Arm_2; this.Arm_3 = Arm_3; this.Arm_4 = Arm_4; this.Arm_10 = Arm_10; this.Arm_5 = Arm_5; this.Arm_6 = Arm_6; this.Arm_7 = Arm_7; this.Arm_8 = Arm_8; }
public Union_2(int Selector, int Arm_0, sbyte Arm_1, int Arm_2, string Arm_4, Struct_3 Arm_3, Struct_4 Arm_5, Struct_5 Arm_6, Struct_6 Arm_7, NtApiDotNet.Ndr.Marshal.NdrEmpty Arm_Default) { this.Selector = Selector; this.Arm_0 = Arm_0; this.Arm_1 = Arm_1; this.Arm_2 = Arm_2; this.Arm_4 = Arm_4; this.Arm_3 = Arm_3; this.Arm_5 = Arm_5; this.Arm_6 = Arm_6; this.Arm_7 = Arm_7; this.Arm_Default = Arm_Default; }
public Union_3(NtApiDotNet.Ndr.Marshal.NdrEnum16 Selector, int Arm_0, long Arm_1, string Arm_2, Struct_4 Arm_3, Struct_5 Arm_4) { this.Selector = Selector; this.Arm_0 = Arm_0; this.Arm_1 = Arm_1; this.Arm_2 = Arm_2; this.Arm_3 = Arm_3; this.Arm_4 = Arm_4; }
public void Write_3(Struct_4 p0) { WriteStruct <Struct_4>(p0); }
public uint WFDSConMgrSetAllowRemoteInputRPC(NtApiDotNet.Ndr.Marshal.NdrContextHandle p0, Struct_4 p1) { _Marshal_Helper m = new _Marshal_Helper(); m.WriteContextHandle(p0); m.Write_3(p1); _Unmarshal_Helper u = SendReceive(9, m); return(u.ReadUInt32()); }