public ID2D1StrokeStyle1 CreateStrokeStyle(StrokeStyleProperties1 properties, float[] dashes) { return(CreateStrokeStyle(ref properties, dashes, dashes.Length)); }
public ID2D1StrokeStyle1 CreateStrokeStyle(StrokeStyleProperties1 properties, float[] dashes) { Guard.NotNullOrEmpty(dashes, nameof(dashes)); return(CreateStrokeStyle(ref properties, dashes, dashes.Length)); }
public ID2D1StrokeStyle1 CreateStrokeStyle(StrokeStyleProperties1 properties) { return(CreateStrokeStyle(ref properties, null, 0)); }
public IStrokeStyle1 CreateStrokeStyle(StrokeStyleProperties1 strokeStyleProperties, IList <float> dashes, int startIndex, int length) => base.innerRefT.CreateStrokeStyle(strokeStyleProperties, dashes, startIndex, length);