public override Boolean OnCommandHandle(Command_ID wCommandID, UInt64 u64ConnID, ReadBufferHelper ReadHelper) { switch (wCommandID) { case Command_ID.CMD_CHAR_LOGIN_ACK: { StCharLoginAck Ack = new StCharLoginAck(); Ack.Read(ReadHelper); } break; case Command_ID.CMD_CHAR_NEW_CHAR_ACK: { } break; case Command_ID.CMD_CHAR_DEL_CHAR_ACK: { } break; case Command_ID.CMD_CHAR_NEW_ACCOUNT_ACK: { UInt16 nRetCode = ReadHelper.ReadUint16(); } break; case Command_ID.CMD_CHAR_ENTER_GAME_ACK: { } break; case Command_ID.CMD_CHAR_NEARBY_ADD: { } break; case Command_ID.CMD_CHAR_NEARBY_UPDATE: { } break; case Command_ID.CMD_CHAR_NEARBY_REMOVE: { } break; default: { } break; } return(true); }
public override Boolean OnCommandHandle(Command_ID wCommandID, UInt64 u64ConnID, ReadBufferHelper ReadHelper) { switch (wCommandID) { case Command_ID.CMD_CHAR_LOGIN_ACK: { StCharLoginAck Ack = new StCharLoginAck(); Ack.Read(ReadHelper); } break; case Command_ID.CMD_CHAR_NEW_CHAR_ACK: { } break; case Command_ID.CMD_CHAR_DEL_CHAR_ACK: { } break; case Command_ID.CMD_CHAR_NEW_ACCOUNT_ACK: { UInt16 nRetCode = ReadHelper.ReadUint16(); } break; case Command_ID.CMD_CHAR_ENTER_GAME_ACK: { } break; case Command_ID.CMD_CHAR_NEARBY_ADD: { } break; case Command_ID.CMD_CHAR_NEARBY_UPDATE: { } break; case Command_ID.CMD_CHAR_NEARBY_REMOVE: { } break; default: { } break; } return true; }