/// <summary> /// Sets up the background and circles of the battle layout /// </summary> /// <param name="settingResourceName">The resource name of the background and the circles (eg. "mountain", "snow", "forest" etc.)</param> public void SetUpBackground(string settingResourceName) { Sprite backgroundSprite = SpriteStorage.GetBattleBackgroundSprite(settingResourceName); Sprite circleSprite = SpriteStorage.GetBattleCircleSprite(settingResourceName); backgroundSpriteRenderer.sprite = backgroundSprite; foreach (SpriteRenderer sr in battleCircleSpriteRenderers) { sr.sprite = circleSprite; } }