private void TranslateSprites(float x, float y) { spriteUp.Translate(x, y); spriteUp_Left.Translate(x, y); spriteUp_Right.Translate(x, y); spriteDown.Translate(x, y); spriteDown_Left.Translate(x, y); spriteDown_Right.Translate(x, y); }
public void Translate(float x, float y) { position.X += x; position.Y += y; sprite.Translate(x, y); }
public Asteroid(string fileName, int x, int y) { sprite = new SpriteObj(fileName, x, y); position = new Vector2(x, y); sprite.Translate(-Width / 2, -Height / 2); }
public Mountain(int x, int y, string fileName = DEFAULT_FILE_NAME) { position = new Vector2(x, y); sprite = new SpriteObj(fileName, position); sprite.Translate(-Width / 2, -Height / 2); }
public void Translate(Vector2 vector) { position.X += vector.X; position.Y += vector.Y; sprite.Translate(vector); }