public override void InitGfx() { base.InitGfx(); SpriteAnimated sa = new SpriteAnimated(Game.I.resourceManager.GetTexture("PLAYER"), 48, 64, 10, Game.I.window, RenderStates.Default, 0, 3, true); Sprite.AddAnimatedSprite("MAIN", sa); Sprite.CurrentAnimation = "MAIN"; }
public Thuja() : base() { type = EntityType.Thuja; speed = (int)MonsterSpeed.SuperFast; // specific animation collection for this entity SpriteAnimated sa = new SpriteAnimated(Game.I.resourceManager.GetTexture("THUJA"), 32, 32, 32, Game.I.window, RenderStates.Default); Sprite.AddAnimatedSprite("MAIN", sa); Sprite.CurrentAnimation = "MAIN"; }
/// <summary> /// GFX initialization /// </summary> public override void InitGfx() { SpriteAnimated sa = new SpriteAnimated(Game.I.resourceManager.GetTexture("GEM"), 32, 32, 32, Game.I.window, RenderStates.Default); Sprite.AddAnimatedSprite("MAIN", sa); }