private void HandlePreCollision(SpeculativeRigidbody myRigidbody, PixelCollider myPixelCollider, SpeculativeRigidbody otherRigidbody, PixelCollider otherPixelCollider)
        {
            try
            {
                if (otherRigidbody)
                {
                    foreach (MajorBreakable breakable in otherRigidbody.GetComponentsInChildren <MajorBreakable>())
                    {
                        breakable.TemporarilyInvulnerable = true;
                        //ETGModConsole.Log(breakable.sprite.CurrentSprite.name);
                        if (breakable.HitPoints < breakable.MaxHitPoints)
                        {
                            float missingHP = breakable.MaxHitPoints - breakable.HitPoints;

                            breakable.HitPoints += (missingHP * 0.2f);
                            if (breakable.GetComponent <Chest>())
                            {
                                breakable.GetComponent <Chest>().ForceKillFuse();
                                int idleID = OMITBReflectionHelpers.ReflectGetField <int>(typeof(Chest), "m_cachedSpriteForCoop", breakable.GetComponent <Chest>());
                                OMITBReflectionHelpers.ReflectSetField <bool>(typeof(MajorBreakable), "m_inZeroHPState", false, breakable);
                                breakable.sprite.SetSprite(idleID);
                            }
                        }
                        breakable.StartCoroutine(ResetInvul(breakable));
                    }
                }
            }
            catch (Exception e)
            {
                ETGModConsole.Log(e.Message);
                ETGModConsole.Log(e.StackTrace);
            }
        }