示例#1
0
        public void SendMessage(int Channel, byte[] data, SharpClient client)
        {
            SharpSerializer ser = SharpSerializer.Create();

            ser.Write((byte)SharpConnectionMessages.DirectData);

            ser.Write((short)0);
            ser.Write(Channel);
            ser.Write(data.Length);
            ser.Write(data);

            if (client.isMine)
            {
                S_OnReceivedData(serverclient, Channel, data);
            }
            else
            {
                client.SendMessage(ser.DataAndPost());
            }

            if (ser.inUse)
            {
                ser.Post();
            }
        }
示例#2
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        void S_OnClientDisconnected(SharpClient client)
        {
            #region Broadcasting Other Clients
            SharpSerializer ser = SharpSerializer.Create();
            ser.Write((byte)SharpConnectionMessages.ClientDisconnected);
            ser.Write(client.NetworkID);

            Broadcast(ser.DataAndPost(), client);
            #endregion

            SharpNetworking.Instance.OnClientDisconnected(client);

            room.RemoveClient(client);

            #region Closing Socket & Thread
            try
            {
                TCPMessageHandler.CloseConnection(client.Connection);
            }
            catch { }
            try
            {
                client.ListeningThread.Abort();
            }
            catch { }
            client.ListeningThread = null;

            #endregion
        }
示例#3
0
        public void SendMessage(int Channel, byte[] data, List <SharpClient> clients)
        {
            SharpSerializer ser = SharpSerializer.Create();

            ser.Write((byte)SharpConnectionMessages.DirectData);

            ser.Write((short)0);
            ser.Write(Channel);
            ser.Write(data.Length);
            ser.Write(data);


            byte[] rawData = ser.DataAndPost();
            foreach (var item in clients)
            {
                if (item.isMine)
                {
                    S_OnReceivedData(serverclient, Channel, data);
                }
                else
                {
                    item.SendMessage(rawData);
                }
            }
        }
示例#4
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        void HandleAcceptedConnection(TcpClient client, SharpClient sclient)
        {
            SharpSerializer syncPack = SharpSerializer.Create();

            syncPack.Write((byte)IncomingConnectionResponse.Approved);

            short netID = this.room.NextFreeID;

            sclient.AssingNetID(netID);


            syncPack.Write(netID);
            this.room.Write(ref syncPack);

            TCPMessageHandler.Write(client, syncPack.DataAndPost());

            this.room.AssignClient(sclient);
            Thread t = new Thread(() => ListenClient(sclient));

            sclient.ListeningThread = t;
            sclient.Connection      = client;

            t.Start();

            S_OnClientConnected(sclient);
        }
示例#5
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        void C_OnReceivedMessage(byte[] rawMessage)
        {
            SharpSerializer         ser          = SharpSerializer.Create(rawMessage);
            SharpConnectionMessages incomingType = (SharpConnectionMessages)ser.ReadByte();

            if (incomingType == SharpConnectionMessages.ClientConnected)
            {
                SharpClient incomingClient = new SharpClient(ref ser);
                this.room.AssignClient(incomingClient);
                C_OnClientConnected(incomingClient);
            }
            else if (incomingType == SharpConnectionMessages.ClientDisconnected)
            {
                short netID = ser.ReadInt16();
                C_OnClientDisconnected(this.room.Get(netID));
            }
            else if (incomingType == SharpConnectionMessages.DirectData)
            {
                short  sender      = ser.ReadShort();
                int    channel     = ser.ReadInt32();
                int    packageSize = ser.ReadInt32();
                byte[] rawData     = ser.ReadBytes(packageSize);
                C_OnReceivedData(this.room.Get(sender), channel, rawData);
            }

            ser.Post();
        }
示例#6
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        void HandleIncomingConnectionRequest(SharpSerializer incomingData, TcpClient client)
        {
            IncomingConnectionRequests request = (IncomingConnectionRequests)incomingData.ReadByte();

            if (request == IncomingConnectionRequests.RoomDetails)
            {
                //Sending Room Details And Goodby
                SharpRoomDetails room_details = this.room.GetAsDetails();

                SharpSerializer respond = SharpSerializer.Create();
                room_details.Write(ref respond);

                TCPMessageHandler.Write(client, respond.DataAndPost());

                TCPMessageHandler.CloseConnection(client);

                return;
            }
            else if (request == IncomingConnectionRequests.ConnectionApprove)
            {
                SharpSerializer respond = SharpSerializer.Create();

                SharpClient incomingClient = new SharpClient(ref incomingData);

                if (this.room.isFull)
                {
                    respond.Write((byte)IncomingConnectionResponse.ServerIsFull);
                    TCPMessageHandler.Write(client, respond.DataAndPost());
                    TCPMessageHandler.CloseConnection(client);
                    return;
                }

                if (this.room.isExistName(incomingClient.ClientName))
                {
                    respond.Write((byte)IncomingConnectionResponse.NameIsExist);
                    TCPMessageHandler.Write(client, respond.DataAndPost());
                    TCPMessageHandler.CloseConnection(client);
                    return;
                }

                string incomingPassword = incomingData.ReadString();
                if (!this.room.isValidPassword(incomingPassword))
                {
                    respond.Write((byte)IncomingConnectionResponse.WrongPassword);
                    TCPMessageHandler.Write(client, respond.DataAndPost());
                    TCPMessageHandler.CloseConnection(client);
                    return;
                }

                HandleAcceptedConnection(client, incomingClient);
            }
            else
            {
                TCPMessageHandler.CloseConnection(client);
            }
        }
示例#7
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        void S_OnClientConnected(SharpClient client)
        {
            #region Broadcasting To Other clients
            SharpSerializer ser = SharpSerializer.Create();
            ser.Write((byte)SharpConnectionMessages.ClientConnected);
            client.Write(ref ser);

            Broadcast(ser.DataAndPost(), client);
            #endregion

            SharpNetworking.Instance._OnClientConnected(client);
        }
示例#8
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        public void SendMessage(int Channel, byte[] data, SharpClient client)
        {
            SharpSerializer ser = SharpSerializer.Create();

            ser.Write((byte)SharpConnectionMessages.MessageType2);

            ser.Write(client.NetworkID);
            ser.Write(Channel);
            ser.Write(data.Length);
            ser.Write(data);

            Server.SendMessage(ser.DataAndPost());
        }
示例#9
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        public void SendMessage(int Channel, byte[] data, SharpTargets targets)
        {
            SharpSerializer ser = SharpSerializer.Create();

            ser.Write((byte)SharpConnectionMessages.MessageType1);

            ser.Write((byte)targets);
            ser.Write(Channel);
            ser.Write(data.Length);
            ser.Write(data);

            Server.SendMessage(ser.DataAndPost());
        }
示例#10
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        public void SendMessage(int Channel, byte[] data, List <SharpClient> clients)
        {
            SharpSerializer ser = SharpSerializer.Create();

            ser.Write((byte)SharpConnectionMessages.MessageType3);


            ser.Write((short)clients.Count);
            foreach (var item in clients)
            {
                ser.Write(item.NetworkID);
            }

            ser.Write(Channel);
            ser.Write(data.Length);
            ser.Write(data);

            Server.SendMessage(ser.DataAndPost());
        }
示例#11
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        public void SendMessage(int Channel, byte[] data, SharpTargets targets)
        {
            SharpSerializer ser = SharpSerializer.Create();

            ser.Write((byte)SharpConnectionMessages.DirectData);

            ser.Write((short)0);
            ser.Write(Channel);
            ser.Write(data.Length);
            ser.Write(data);

            if (targets == SharpTargets.All)
            {
                Broadcast(ser.DataAndPost(), null);
                S_OnReceivedData(serverclient, Channel, data);
            }
            else if (targets == SharpTargets.ClientsOnly)
            {
                Broadcast(ser.DataAndPost(), null);
            }
            else if (targets == SharpTargets.OtherClientsOnly)
            {
                Broadcast(ser.DataAndPost(), null);
            }
            else if (targets == SharpTargets.Others)
            {
                Broadcast(ser.DataAndPost(), null);
            }
            else if (targets == SharpTargets.Server)
            {
                S_OnReceivedData(serverclient, Channel, data);
            }

            if (ser.inUse)
            {
                ser.Post();
            }
        }
示例#12
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        void HandleIncomingConnection(TcpClient client)
        {
            Stopwatch timeout = Stopwatch.StartNew();


            LockableBool isdone = new LockableBool();

            byte[] output = TCPMessageHandler.Read(client);
            //LockableObject<byte[]> output = null;
            //Thread thread;

            //TCPMessageHandler.Read(client, isdone, output, out thread);

            //while (!isdone)
            //{
            //    Thread.Sleep(1);
            //    if (timeout.ElapsedMilliseconds > this.timeout)
            //    {
            //        try { thread.Abort(); thread = null; } catch { }
            //        TCPMessageHandler.CloseConnection(client);
            //        return;
            //    }
            //}
            SharpSerializer package = SharpSerializer.Create(output);

            try
            {
                HandleIncomingConnectionRequest(package, client);
            }
            catch (Exception e)
            {
                TCPMessageHandler.CloseConnection(client);
            }

            package.Post();
        }
示例#13
0
        void S_OnReceivedMessage(SharpClient sender, byte[] data)
        {
            SharpSerializer         ser  = SharpSerializer.Create(data);
            SharpConnectionMessages type = (SharpConnectionMessages)ser.ReadByte();

            if (type == SharpConnectionMessages.MessageType1)
            {
                #region Message Type 1
                SharpTargets targets = (SharpTargets)ser.ReadByte();
                int          channel = ser.ReadInt32();
                int          size    = ser.ReadInt32();
                byte[]       rawData = ser.ReadBytes(size);


                if (targets == SharpTargets.Server)
                {
                    S_OnReceivedData(sender, channel, rawData);
                    return;
                }

                SharpSerializer package = SharpSerializer.Create();
                package.Write((byte)SharpConnectionMessages.DirectData);

                package.Write(sender.NetworkID);
                package.Write(channel);
                package.Write(size);
                package.Write(rawData);
                if (targets == SharpTargets.All)
                {
                    Broadcast(package.DataAndPost(), null);
                    S_OnReceivedData(sender, channel, rawData);
                }
                else if (targets == SharpTargets.ClientsOnly)
                {
                    Broadcast(package.DataAndPost(), null);
                }
                else if (targets == SharpTargets.OtherClientsOnly)
                {
                    Broadcast(package.DataAndPost(), sender);
                }
                else if (targets == SharpTargets.Others)
                {
                    Broadcast(package.DataAndPost(), sender);
                    S_OnReceivedData(sender, channel, rawData);
                }
                #endregion
            }
            else if (type == SharpConnectionMessages.MessageType2)
            {
                #region Message Type 2
                short  targetID = ser.ReadInt16();
                int    channel  = ser.ReadInt32();
                int    size     = ser.ReadInt32();
                byte[] rawData  = ser.ReadBytes(size);

                if (targetID == 0)
                {
                    S_OnReceivedData(sender, channel, rawData);
                    return;
                }

                SharpSerializer package = SharpSerializer.Create();
                package.Write((byte)SharpConnectionMessages.DirectData);
                package.Write(sender.NetworkID);
                package.Write(channel);
                package.Write(size);
                package.Write(rawData);

                this.room.Get(targetID).SendMessage(package.DataAndPost());
                #endregion
            }
            else if (type == SharpConnectionMessages.MessageType3)
            {
                #region Message Type 3
                short   targetCount = ser.ReadInt16();
                short[] targets     = new short[targetCount];
                for (int i = 0; i < targetCount; i++)
                {
                    targets[i] = ser.ReadInt16();
                }

                int    channel = ser.ReadInt32();
                int    size    = ser.ReadInt32();
                byte[] rawData = ser.ReadBytes(size);

                SharpSerializer package = SharpSerializer.Create();
                package.Write((byte)SharpConnectionMessages.DirectData);
                package.Write(sender.NetworkID);
                package.Write(channel);
                package.Write(size);
                package.Write(rawData);

                byte[] goData = package.DataAndPost();
                for (int i = 0; i < targets.Length; i++)
                {
                    if (targets[i] == 0)
                    {
                        S_OnReceivedData(sender, channel, rawData);
                    }
                    else
                    {
                        this.room.Get(targets[i]).SendMessage(goData);
                    }
                }
                #endregion
            }
        }
示例#14
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        public void Send_StartSendingFile(string fileName, int Size, List <SharpClient> clients)
        {
            SharpSerializer ser = SharpSerializer.Create();

            ser.Write((byte)SharpConnectionMessages.StartSendingFile);
        }
示例#15
0
        public bool Connect(string IP, int Port, string Password, SharpClient Self, out ConnectResults result)
        {
            if (Password == null)
            {
                Password = "";
            }
            if (this.connected)
            {
                result = ConnectResults.AlreadyConnected;
                return(false);
            }
            try
            {
                server_client = new TcpClient();
                IPAddress address = null;
                #region IP Parse
                try
                {
                    address = IPAddress.Parse(IP);
                }
                catch
                {
                    result = ConnectResults.InvalidIpAddress;
                    return(false);
                }
                #endregion
                IPEndPoint remoteAddress = new IPEndPoint(address, Port);

                #region Physical Connetion
                try
                {
                    server_client.Connect(remoteAddress);
                }
                catch
                {
                    result = ConnectResults.UnhandledException;
                    return(false);
                }
                #endregion

                #region ID Self
                SharpSerializer hailMessage = SharpSerializer.Create();

                hailMessage.Write((byte)IncomingConnectionRequests.ConnectionApprove);
                Self.Write(ref hailMessage);
                hailMessage.Write(Password);

                TCPMessageHandler.Write(server_client, hailMessage.DataAndPost());
                #endregion

                #region Wait For Response
                byte[]          responseRaw = TCPMessageHandler.Read(server_client);
                SharpSerializer response    = SharpSerializer.Create(responseRaw);
                #endregion

                IncomingConnectionResponse message = (IncomingConnectionResponse)response.ReadByte();
                if (message == IncomingConnectionResponse.WrongPassword)
                {
                    TCPMessageHandler.CloseConnection(server_client);
                    result = ConnectResults.InvalidPassword;
                    return(false);
                }
                if (message == IncomingConnectionResponse.ServerIsFull)
                {
                    TCPMessageHandler.CloseConnection(server_client);
                    result = ConnectResults.ServerIsFull;
                    return(false);
                }
                if (message == IncomingConnectionResponse.NameIsExist)
                {
                    TCPMessageHandler.CloseConnection(server_client);
                    result = ConnectResults.NameIsExist;
                    return(false);
                }


                short myID = response.ReadInt16();
                Self.AssingNetID(myID);

                this.room = new SharpRoom(ref response);

                this.listenerThread = new Thread(ListenServer);
                this.listenerThread.Start();

                connected = true;

                me = Self;
                room.AssignClient(me);

                room.Server.Connection      = server_client;
                room.Server.ListeningThread = listenerThread;

                C_OnConnected(room);

                result = ConnectResults.Succes;
                return(true);
            }
            catch (Exception e)
            {
                try
                {
                    TCPMessageHandler.CloseConnection(server_client);
                }
                catch { }
                server_client = null;

                connected = false;

                try
                {
                    listenerThread.Abort();
                }
                catch { }
                listenerThread = null;

                me = null;

                room = null;

                result = ConnectResults.UnhandledException;
                return(false);
            }
        }
示例#16
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        public void Send_FileData(byte[] bytes, List <SharpClient> Destinations)
        {
            SharpSerializer ser = SharpSerializer.Create();

            ser.Write((byte)SharpConnectionMessages.StartSendingFile);
        }