public void Dispose() { _scene.Dispose(); _loader.Dispose(); _audioDevice.Dispose(); _inputController.Dispose(); _renderer.Dispose(); _directX3DGraphics.Dispose(); _directX2DGraphics.Dispose(); }
public void Dispose() { mainCharacterService.Dispose(); levelService.Dispose(); audioDevice.Dispose(); textures.Dispose(); samplerStates.Dispose(); inputController.Dispose(); directX2DGraphics.Dispose(); renderer.Dispose(); directX3DGraphics.Dispose(); renderForm.Dispose(); }