// Use this for initialization private void Start() { // _rb = GetComponent<Rigidbody>(); Form = ShamanSpiritualForm.Eagle; _rb = GetComponent<Rigidbody>(); Form = ShamanSpiritualForm.Egg; }
public void MoveSpiritualForm(ShamanSpiritualForm sf) { if (sf == ShamanSpiritualForm.Egg) { var horizontal = Input.GetAxis("Horizontal"); _rb.AddTorque(new Vector3(0, 0, horizontal*_moveSpeed), ForceMode.Force); } else if (sf == ShamanSpiritualForm.Horse) { } else if (sf == ShamanSpiritualForm.Eagle) { } else if (sf == ShamanSpiritualForm.Shark) { } else if (sf == ShamanSpiritualForm.Phoenix) { } }