private void SetupProgress(int max) { if (this.progressBar1.InvokeRequired) { SetupProgressCallback cb = new SetupProgressCallback(SetupProgress); this.Invoke(cb, new object[] { max }); } else { this.progressBar1.Maximum = max; this.progressBar1.Minimum = 1; this.progressBar1.Step = 1; this.progressBar1.Value = 1; } }
private void SetupProgress(int max) { if (progressBar1.InvokeRequired) { SetupProgressCallback cb = new SetupProgressCallback(SetupProgress); Invoke(cb, new object[] { max }); } else { progressBar1.Maximum = max; progressBar1.Minimum = 1; progressBar1.Step = 1; progressBar1.Value = 1; } }