// Initialization void Start() { // Get the tracker / reference to sensor info tracker = GameObject.Find("Tracker").GetComponent <SensorInterface>(); // Get a reference to the Animator component anim = GetComponent <Animator>(); /// Start state // Disable user control at start setUserControl(0f); }
// Initialization void Start() { // Get bird RigidBody (physics body) rb = GetComponent <Rigidbody>(); // Get left and right lift points leftLiftPoint = transform.GetChild(0); rightLiftPoint = transform.GetChild(1); // Get the group (parent) velocity reference group = rb.transform.parent.GetComponent <VelocityFromPosition>(); // Get the tracker / reference to sensor info tracker = GameObject.Find("Tracker").GetComponent <SensorInterface>(); }