/// <summary> /// Start the sensor configuration /// </summary> public void StartConfiguration() { HideInvisibleSensors(); currentSensor.ChangeVisibility(true); SyncHideSensorButton(); currentSensor.IsChangingPosition = true; configureSensorPanel.SetActive(true); sensorNodeText.text = "Current Node: " + currentSensor.transform.parent.gameObject.name; dynamicCamera.SwitchCameraState(new DynamicCamera.ConfigurationState(dynamicCamera, currentSensor.gameObject)); }