示例#1
0
        protected internal override void OnAttachTo(EntityBase parentEntity, Transform parentTransform, object userData)
        {
            base.OnAttachTo(parentEntity, parentTransform, userData);
            gameObject.SetLayerRecursively(SelfTransform.parent.gameObject.layer);

            SelfTransform.RestTransform();
        }
示例#2
0
        protected internal override void OnAttachTo(EntityBase parentEntity, Transform parentTransform, object userData)
        {
            base.OnAttachTo(parentEntity, parentTransform, userData);

            SelfTransform.RestTransform();
        }