/// <summary>
 /// Starts the process of segmentation. Initialises a new segmentation manager
 /// with the average colors from colorspace.
 /// </summary>
 public void Calibrate()
 {
     // Reset manager.
     segmentationManager = new SegmentationManager(colorSpace.GetColorsInSpace(cameraTexture.GetWebCamTexture()));
     // Change output.
     onChanged = true;
 }
 public void FingerRecognitionTest()
 {
     successfulFrames = 0;
     frames           = 0;
     manager          = outputImage.GetSegmentationManagerForTesting();
     StartCoroutine(StartTimer(timerValue));
     startTimer = true;
 }
    private void Awake()
    {
        if (_instance == null)
        {
            _instance = this;
        }

        if (_instance != this)
        {
            DestroyImmediate(gameObject);
        }
    }