public void PlayGame() { if (playTutorial) { if (AsyncToggle.loadAsynchronously) { asyncTutorialScene.LoadScene(); System.Threading.Thread.Sleep(100); asyncHubWorldScene.KillScene(); } else { SceneTransitionManager.ChangeScenes(Scenes.TutorialScene); } } else { if (AsyncToggle.loadAsynchronously) { asyncTutorialScene.KillScene(); asyncHubWorldScene.LoadScene(); } else { SceneTransitionManager.ChangeScenes(Scenes.HubWorldScene); } } }
public void ConfirmYes() { if (AsyncToggle.loadAsynchronously) { HubWorldAsync.Instance.LoadScene(levelString); } else { SceneTransitionManager.ChangeScenes(levelString); } }
public void MainMenuButton() { if (AsyncToggle.loadAsynchronously) { LevelToHubAsync.Instance.LoadMainMenu(); } else { SceneTransitionManager.ChangeScenes(Scenes.MainMenuScene); } }
public void ReturnToHubButton() { if (AsyncToggle.loadAsynchronously) { LevelToHubAsync.Instance.LoadHubWorld(); } else { SceneTransitionManager.ChangeScenes(Scenes.HubWorldScene); } }
public void Victory() { endSlate = EndState.Victory; if (AsyncToggle.loadAsynchronously) { LevelToHubAsync.Instance.LoadQuitScene(); } else { SceneTransitionManager.ChangeScenes(Scenes.EndGameScene); } MusicManager.Instance.ChangeMusicState(MusicState.Victory, false, true); }
protected override void ChangeScenes() { EndSlateManager.Instance.endSlate = EndState.Victory; SceneTransitionManager.ChangeScenes(Scenes.EndGameScene); }
public void ReturnToMenu() { SceneTransitionManager.ChangeScenes(Scenes.MainMenuScene); }
public void WarningUIYes() { SceneTransitionManager.ChangeScenes(Scenes.HubWorldScene); }
protected virtual void ChangeScenes() { LevelManager.CompleteLevel(); SceneTransitionManager.ChangeScenes(Scenes.HubWorldScene); }
public void YesButton() { SceneTransitionManager.ChangeScenes(Scenes.MainMenuScene); }