private static void InitFx(rymFX fx, bool binary) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) if (fx.get_gameObject().get_layer() != 5) { SceneSettingsManager.ApplyEffect(fx, false); } }
protected void PlayStampEffect(StageObject.StampInfo stamp_info, StampNode stamp_node) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) Vector3 position = stamp_node._transform.get_position(); position += stamp_node._transform.get_rotation() * stamp_node.scaledeOffset; position = StageManager.FitHeight(position); string effectName = stamp_info.effectName; if (!string.IsNullOrEmpty(effectName)) { EffectManager.OneShot(effectName, position, _transform.get_rotation(), _transform.get_localScale() * stamp_info.effectScale, isSelf, delegate(Transform effect) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) SceneSettingsManager.ApplyEffect(effect.get_gameObject().GetComponent <rymFX>(), true); if (effectLayer != -1) { Utility.SetLayerWithChildren(effect, effectLayer); } }); } if (stamp_info.shakeCameraPercent > 0f && MonoBehaviourSingleton <InGameCameraManager> .IsValid()) { MonoBehaviourSingleton <InGameCameraManager> .I.SetShakeCamera(position, stamp_info.shakeCameraPercent, stamp_info.shakeCycleTime); } if (stamp_info.seID != 0) { SoundManager.PlayOneShotSE(stamp_info.seID, position); } }