示例#1
0
    public static Coroutine StopGame()
    {
        return(CorouWaiter.Start(Routine()));

        IEnumerator Routine()
        {
            PauseManager.PauseEnabled = false;
            yield return(SceneLoadingManager.LoadMenu());
        }
    }
示例#2
0
 public static void StopLevel()
 {
     Debug.LogWarning($"STOP LEVEL: {_currentLevelId}");
     PauseManager.PauseEnabled = false;
     SceneLoadingManager.LoadMenu();
 }