public void send_SceneGetValueAsBool(sbyte _sceneId, RemoteValueID _valueId) #endif { oprot_.WriteMessageBegin(new TMessage("SceneGetValueAsBool", TMessageType.Call, seqid_)); SceneGetValueAsBool_args args = new SceneGetValueAsBool_args(); args._sceneId = _sceneId; args._valueId = _valueId; args.Write(oprot_); oprot_.WriteMessageEnd(); #if SILVERLIGHT return oprot_.Transport.BeginFlush(callback, state); #else oprot_.Transport.Flush(); #endif }
public void SceneGetValueAsBool_Process(int seqid, TProtocol iprot, TProtocol oprot) { SceneGetValueAsBool_args args = new SceneGetValueAsBool_args(); args.Read(iprot); iprot.ReadMessageEnd(); SceneGetValueAsBool_result result = new SceneGetValueAsBool_result(); result.Success = iface_.SceneGetValueAsBool(args._sceneId, args._valueId); oprot.WriteMessageBegin(new TMessage("SceneGetValueAsBool", TMessageType.Reply, seqid)); result.Write(oprot); oprot.WriteMessageEnd(); oprot.Transport.Flush(); }