/// <summary>Raise the ScaleChange event.</summary> protected virtual void OnScaleChange(EventArgs e) { SetMapDirty(); OnResize(e); Invalidate(); ScaleChange.Raise(this, e); }
// Start is called before the first frame update void Start() { scaleChange = FindObjectOfType <ScaleChange>(); shrinking = FindObjectOfType <Shrinking>(); normalScale = transform.localScale; growingScale = new Vector3(normalScale.x * 2.5f, normalScale.y, normalScale.z); shrinkingScale = new Vector3(normalScale.x / 2, normalScale.y, normalScale.z); sprite = GetComponent <SpriteRenderer>(); }
/// <summary>Raise the ScaleChange event.</summary> protected virtual void OnScaleChange(EventArgs e) { ScaleChange.Raise(this, e); Invalidate(); }
public void ScaleTips(int scaleDelta) { ScaleChange?.Invoke(scaleDelta); }