示例#1
0
        // Handles forward-references.

        internal void GuaranteeReference()
        {
            if (componentDefinitionRef == null)
            {
                componentDefinitionRef =
                    new SU.ComponentDefinitionRef();

                SU.ComponentDefinitionCreate(componentDefinitionRef);
            }
        }
示例#2
0
        public override void Run(string path)
        {
            SU.EntitiesRef entities = SUHelper.Initialize();

            // Create two Component Definitions.

            SU.ComponentDefinitionRef fanCD = new SU.ComponentDefinitionRef();
            SU.ComponentDefinitionCreate(fanCD);
            SU.ComponentDefinitionSetName(fanCD, "Fan");
            SU.ComponentDefinitionSetDescription(fanCD, "A six-bladed fan on the Y axis");

            SU.ComponentDefinitionRef bladeCD = new SU.ComponentDefinitionRef();
            SU.ComponentDefinitionCreate(bladeCD);
            SU.ComponentDefinitionSetName(bladeCD, "Fan Blade");
            SU.ComponentDefinitionSetDescription(bladeCD, "Trapezoidal blade offset from axis");

            // Add CDs to the model.)

            SU.ComponentDefinitionRef[] defs = new SU.ComponentDefinitionRef[2];
            defs[0] = fanCD;
            defs[1] = bladeCD;

            SUHelper.ModelAddComponentDefinitions(defs);

            // The Fan CD only has instances of the blade, and no
            // geometry of its own. Create the blade geometry and
            // put it into the blade's entities.


            SU.GeometryInputRef bladeGeo = new SU.GeometryInputRef();
            SU.GeometryInputCreate(bladeGeo);

            foreach (SU.Point3D p in bladePoints)
            {
                SU.Point3D pc;

                pc = p;

                pc.x *= SU.MetersToInches;
                pc.y *= SU.MetersToInches;
                pc.z *= SU.MetersToInches;

                SU.GeometryInputAddVertex(bladeGeo, pc);
            }

            SU.LoopInputRef loop = new SU.LoopInputRef();
            SU.LoopInputCreate(loop);

            SU.LoopInputAddVertexIndex(loop, 0);
            SU.LoopInputAddVertexIndex(loop, 1);
            SU.LoopInputAddVertexIndex(loop, 2);
            SU.LoopInputAddVertexIndex(loop, 3);

            long faceIndex;

            SU.GeometryInputAddFace(bladeGeo, loop, out faceIndex);

            SU.EntitiesRef bladeEnts = new SU.EntitiesRef();
            SU.ComponentDefinitionGetEntities(bladeCD, bladeEnts);
            SU.EntitiesFill(bladeEnts, bladeGeo, true);

            // Add six instances of the blade to the fan definition.

            for (int i = 0; i < 6; ++i)
            {
                AddBlade(
                    i,
                    fanCD,
                    bladeCD,
                    (15.0 / 360.0) * 2 * Math.PI,
                    2 * i * Math.PI / 6);
            }

            // Add one instance of the fan to the model.

            SU.ComponentInstanceRef fi = new SU.ComponentInstanceRef();
            SU.ComponentDefinitionCreateInstance(fanCD, fi);

            SU.EntitiesAddInstance(entities, fi, null);

            SUHelper.Finalize(path + @"\SixQuadFan.skp");
        }
示例#3
0
        public override void Run(string path)
        {
            SU.EntitiesRef entities = SUHelper.Initialize();

            SU.GeometryInputRef geometry = new SU.GeometryInputRef();
            SU.GeometryInputCreate(geometry);

            foreach (SU.Point3D p in parentPoints)
            {
                SU.Point3D pc = p;

                pc.x *= SU.MetersToInches;
                pc.y *= SU.MetersToInches;
                pc.z *= SU.MetersToInches;

                SU.GeometryInputAddVertex(geometry, pc);
            }

            SU.LoopInputRef loop = new SU.LoopInputRef();
            SU.LoopInputCreate(loop);

            SU.LoopInputAddVertexIndex(loop, 0);
            SU.LoopInputAddVertexIndex(loop, 1);
            SU.LoopInputAddVertexIndex(loop, 2);
            SU.LoopInputAddVertexIndex(loop, 3);

            long faceIndex;

            SU.GeometryInputAddFace(geometry, loop, out faceIndex);

            SU.EntitiesFill(entities, geometry, false);

            // Now the child.

            SU.ComponentDefinitionRef cd = new SU.ComponentDefinitionRef();
            SU.ComponentDefinitionCreate(cd);

            // Add CD to the model.)

            SU.ComponentDefinitionRef[] defs = new SU.ComponentDefinitionRef[1];
            defs[0] = cd;

            // You leave this out and SketchUp will add the definitions to the model
            // itself when it opens the model. But it will prompt you on close to save
            // the "changes" it thinks that adding the definitions made.

            SUHelper.ModelAddComponentDefinitions(defs);

            // Get the CD's Entities.

            SU.EntitiesRef cdEnts = new SU.EntitiesRef();
            SU.ComponentDefinitionGetEntities(cd, cdEnts);

            // Define a Geometry for the CD.

            geometry = new SU.GeometryInputRef();
            SU.GeometryInputCreate(geometry);

            foreach (SU.Point3D p in childPoints)
            {
                SU.Point3D pc = p;

                pc.x *= SU.MetersToInches;
                pc.y *= SU.MetersToInches;
                pc.z *= SU.MetersToInches;

                SU.GeometryInputAddVertex(geometry, pc);
            }

            loop = new SU.LoopInputRef();
            SU.LoopInputCreate(loop);

            SU.LoopInputAddVertexIndex(loop, 0);
            SU.LoopInputAddVertexIndex(loop, 1);
            SU.LoopInputAddVertexIndex(loop, 2);
            SU.LoopInputAddVertexIndex(loop, 3);

            SU.GeometryInputAddFace(geometry, loop, out faceIndex);

            // Fill the CD's Entities with the Geometry.

            SU.EntitiesFill(cdEnts, geometry, true);

            SU.ComponentDefinitionSetName(cd, "Quad in XY");
            SU.ComponentDefinitionSetDescription(cd, "A flat square with normal on positive Z");

            // Create an instance of the CD.

            SU.ComponentInstanceRef ci = new SU.ComponentInstanceRef();
            SU.ComponentDefinitionCreateInstance(cd, ci);

            SU.ComponentInstanceSetName(ci, "Child Quad");

            SU.EntitiesAddInstance(entities, ci, null);
            SUHelper.Finalize(path + @"\TwoQuadsParentChild.skp");
        }