示例#1
0
    public void resultWindowOpen(bool isSuccess)
    {
        _currentGameState = eGameState.RESULT;

        GameObject         go   = Instantiate(_prefabsResultWindow);
        ResultWindowScript Rwnd = go.GetComponent <ResultWindowScript>();

        Rwnd.OpenWindow(isSuccess, _TotalScore);
        Scene_Manager_Script.instance.HighScoreSave(stageNum, _TotalScore);
    }
示例#2
0
 void Awake()
 {
     instance = this;
 }