protected override void OnDisable() { base.OnDisable(); UIQueueManager.Instance.Islocked = false; base.FindTransform("PanelInfo").GetComponent <CanvasGroup>().set_alpha(0f); RTManager.SetRT(this.m_spBackgroundImage, ResourceManagerBase.GetNullTexture()); EventDispatcher.Broadcast <bool, RTManager.RtType>("RTManager.ENABLE_PROJECTION_TYPE", false, RTManager.RtType.ActorModel1); }
private static Texture GetCodeTexture(string name) { if (!SystemConfig.IsReadUIImageOn) { return(ResourceManagerBase.GetNullTexture()); } return(AssetManager.GetTexture(name)); }
private static Texture GetTexture(string name) { if (!SystemConfig.IsReadUIImageOn) { return(ResourceManagerBase.GetNullTexture()); } name = GameDataUtils.SplitString4Dot0(name); return(AssetManager.GetTexture(name)); }
private void SyncImage() { if (this.m_thisImage != null && this.m_syncImage != null) { this.m_syncImage.set_sprite(this.m_thisImage.get_sprite()); return; } if (this.m_thisRawImage != null && this.m_syncRawImage != null) { RTManager.SetRT(this.m_syncRawImage, this.m_thisRawImage.get_texture()); return; } if (this.m_syncImage != null) { ResourceManager.SetSprite(this.m_syncImage, ResourceManagerBase.GetNullSprite()); } if (this.m_syncRawImage != null) { RTManager.SetRT(this.m_syncRawImage, ResourceManagerBase.GetNullTexture()); } }