Toggle navigation
Hot Examples
ZH
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
搜索
C# (CSharp) RangedWeapon.OnTriggerHold示例
编程语言:
C# (CSharp)
类/类型:
RangedWeapon
方法/功能:
OnTriggerHold
hotexamples.com的示例:
1
C# (CSharp) RangedWeapon.OnTriggerHold - 已找到1个示例
。这些是从开源项目中提取的最受好评的
RangedWeapon.OnTriggerHold
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Fire(8)
Attack(6)
Reload(5)
Initialize(3)
Init(3)
IsBeingUsed(2)
SetupCurrentAmmo(2)
Shoot(2)
StartCoroutine(2)
Holster(2)
StopCoroutine(2)
GetType(2)
GetMagazineStats(2)
GetAmmunitionStats(2)
Equip(2)
Reset(2)
Copy(2)
addUnloadedAmmo(1)
pickedUp(1)
newReload(1)
SpawnProjectile(1)
loadAttributes(1)
getUnloadedAmmo(1)
getLoadedAmmo(1)
Wand(1)
Use(1)
TryReload(1)
addLoadedAmmo(1)
Update(1)
UpdateFireRateoValue(1)
UpdateTotalDamageValue(1)
WeaponHit(1)
Upgrade(1)
Trigger(1)
AddAmo(1)
RangedAttack(1)
GetAcuuracy(1)
CalculatePath(1)
CalculateUpgradeCost(1)
CallAmmoEvent(1)
DamageEvent(1)
DecrementBulletsAlive(1)
DisableEffects(1)
Draw(1)
FindAllPossibleEffectedNodes(1)
FindAllPossibleTargets(1)
GetAmmoInfo(1)
OnTriggerRelease(1)
GetCurAmmo(1)
GetMagazineMax(1)
常用方法
Fire (8)
Attack (6)
Reload (5)
Initialize (3)
Init (3)
IsBeingUsed (2)
SetupCurrentAmmo (2)
Shoot (2)
StartCoroutine (2)
Holster (2)
常用方法
StopCoroutine (2)
GetType (2)
GetMagazineStats (2)
GetAmmunitionStats (2)
Equip (2)
Reset (2)
Copy (2)
addUnloadedAmmo (1)
pickedUp (1)
newReload (1)
SpawnProjectile (1)
loadAttributes (1)
getUnloadedAmmo (1)
getLoadedAmmo (1)
Wand (1)
Use (1)
TryReload (1)
addLoadedAmmo (1)
Update (1)
UpdateFireRateoValue (1)
常用方法
SpawnProjectile (1)
loadAttributes (1)
getUnloadedAmmo (1)
getLoadedAmmo (1)
Wand (1)
Use (1)
TryReload (1)
addLoadedAmmo (1)
Update (1)
UpdateFireRateoValue (1)
UpdateTotalDamageValue (1)
WeaponHit (1)
Upgrade (1)
Trigger (1)
AddAmo (1)
RangedAttack (1)
GetAcuuracy (1)
CalculatePath (1)
CalculateUpgradeCost (1)
CallAmmoEvent (1)
DamageEvent (1)
DecrementBulletsAlive (1)
DisableEffects (1)
Draw (1)
FindAllPossibleEffectedNodes (1)
FindAllPossibleTargets (1)
GetAmmoInfo (1)
OnTriggerRelease (1)
GetCurAmmo (1)
GetMagazineMax (1)
常用方法
UpdateTotalDamageValue (1)
WeaponHit (1)
Upgrade (1)
Trigger (1)
AddAmo (1)
RangedAttack (1)
GetAcuuracy (1)
CalculatePath (1)
CalculateUpgradeCost (1)
CallAmmoEvent (1)
DamageEvent (1)
DecrementBulletsAlive (1)
DisableEffects (1)
Draw (1)
FindAllPossibleEffectedNodes (1)
FindAllPossibleTargets (1)
GetAmmoInfo (1)
OnTriggerRelease (1)
GetCurAmmo (1)
GetMagazineMax (1)
GetTotalAmmo (1)
GetWeaponName (1)
GetWeaponType (1)
GiveDamage (1)
AddProjectile (1)
LevelScale (1)
NewRangedWeapon (1)
OnTriggerHold (1)
setWeaponName (1)
示例#1
0
显示文件
public void OnTriggerHold() { if (equippedRw != null) { equippedRw.OnTriggerHold(); } }