static void Main(string[] args) { //MazeBuilder simpleBuilder2 = new MazeBuilder(); RandomDirectionMazeBuilder simpleBuilder2 = new RandomDirectionMazeBuilder(); //Maze simpleMaze1 = simpleBuilder.GenerateRandomMaze(51, 51, rnd1); for (int x = 1; x < 10000; x++) { Random rnd1 = new Random(); Maze simpleMaze2 = simpleBuilder2.GenerateRandomMaze(51, 51, rnd1, x); MazeConsoleRenderer.renderMaze(simpleMaze2); Console.Read(); } // Random rnd2 = new Random(2); // Maze simpleMaze2 = simpleBuilder.GenerateRandomMaze(7, 3, rnd2); // Console.WriteLine("======================"); // MazeConsoleRenderer.renderMaze(simpleMaze2); // Maze testMaze = simpleBuilder.GenerateTestMaze(); // MazeConsoleRenderer.renderMaze(testMaze); }
public void SetUp() { builder = new RandomDirectionMazeBuilder(); }