示例#1
0
 bool HidePanel()
 {
     base.gameObject.transform.localPosition = posPanel;
     FengGameManagerMKII.settings[365]       = 1;
     ShowPanelCyan = false;
     PrefersCyan.Save();
     return(true);
 }
示例#2
0
 bool ShowPanel()
 {
     base.gameObject.transform.localPosition = new Vector3(0, 9999, 0);
     FengGameManagerMKII.settings[365]       = 0;
     ShowPanelCyan = true;
     PrefersCyan.Save();
     return(true);
 }
示例#3
0
 bool HidePanel()
 {
     base.gameObject.transform.localPosition = posPanel;
     ShowPanelCyan = false;
     PrefersCyan.SetInt("int_result_cyan_panel", 0);
     PrefersCyan.Save();
     return(true);
 }
示例#4
0
 bool ShowPanel()
 {
     base.gameObject.transform.localPosition = new Vector3(0, 9999, 0);
     ShowPanelCyan = true;
     PrefersCyan.SetInt("int_result_cyan_panel", 1);
     PrefersCyan.Save();
     return(true);
 }
示例#5
0
 bool HidePanel()
 {
     base.gameObject.transform.localPosition = posPanel;
     FengGameManagerMKII.settings[267]       = 0;
     PanelMultiJoin.Enabeled = true;
     ShowPanelCyan           = false;
     PrefersCyan.Save();
     return(true);
 }
示例#6
0
    bool ShowPanel()
    {
        base.gameObject.transform.localPosition = new Vector3(0, 9999, 0);

        FengGameManagerMKII.settings[267] = 1;
        PanelMultiJoin.Enabeled           = false;
        ShowPanelCyan = true;
        PrefersCyan.Save();
        return(true);
    }
示例#7
0
    bool AddFilter(string text)
    {
        if (text.Trim() == string.Empty)
        {
            return(false);
        }
        text      = text.ToLower().Trim();
        searshing = searshing.EmptyD();

        int serahLenght = searshing.Length;

        if (serahLenght > 0)
        {
            if (searshing.Contains(text))
            {
                return(false);
            }
            string strw = string.Empty;
            if (serahLenght >= 3)
            {
                serahLenght = 2;
            }
            for (int i = 0; i < serahLenght; i++)
            {
                string lll = searshing[i];
                if (lll != string.Empty)
                {
                    strw = lll + "," + strw;
                }
            }
            FengGameManagerMKII.settings[265] = text + "," + strw;
            PrefersCyan.SetString("stringSearhList", (string)FengGameManagerMKII.settings[265]);
            PrefersCyan.Save();
        }
        else
        {
            FengGameManagerMKII.settings[265] = text + ",";
            PrefersCyan.SetString("stringSearhList", (string)FengGameManagerMKII.settings[265]);
            PrefersCyan.Save();
            return(true);
        }


        return(true);
    }