public void Initialize() { _rotations = new Precalculator<Direction, Angle, Direction>(Directions.All, Angles.All, RotateHelper); _crossProducts = new Precalculator<Direction, Direction>(Directions.All, CrossProductHelper); }
public void Initialize() { _rotations = new Precalculator<Direction, Angle, Location>(RubiksCube.Directions.All, Angles.All, RotateHelper); }